UnityRuntimeNodeEditor
Unity runtime node editor using with Unity UI. (by cemuka)
UnityEventFramework
Unity Event Framework - a simple solution to manage your in-game events and fields using PubSub Pattern and Reactive Programming Principles (by DevsDaddy)
| UnityRuntimeNodeEditor | UnityEventFramework | |
|---|---|---|
| 1 | 1 | |
| 489 | 23 | |
| 0.4% | - | |
| 2.0 | 1.8 | |
| 8 months ago | 11 months ago | |
| C# | C# | |
| MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnityRuntimeNodeEditor
Posts with mentions or reviews of UnityRuntimeNodeEditor.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Runtime Node-Based Particle System Editor (Feedback? Info in Comments)
So basically this is a heavily modified version of this repo. In addition to writing my own nodes and graph (required), the alot of the source was updated to allow for input/output type validation and better handling of data flow, making it actually useful for runtime editors for modding, level editing, or whatever.
UnityEventFramework
Posts with mentions or reviews of UnityEventFramework.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-04-11.
-
Secure your Game with Unity Game Shield - An open-source anti-cheat and encryption toolkit
Unity Event Framework (Included);
What are some alternatives?
When comparing UnityRuntimeNodeEditor and UnityEventFramework you can also consider the following projects:
Mixture - Mixture is a powerful node-based tool crafted in unity to generate all kinds of textures in realtime
InputActionEventSystem - Input Action Event System is a input system that pairs inputs and events together, this helps with prototyping faster.
EditorStylesScriptable - Small utility addon for Unity to have all EditorStyles cached in a ScriptableObject with previews. Can use the GUIStyles for custom editors, tools or even at game runtime.
Latios-Framework - A Unity DOTS framework for my personal projects
extOSC - extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.
evtx - C# based evtx parser with lots of extras