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NPFTH's backgrounds "Cairn 2e style"
Game Design Log #55
Jun 11
•
Luciano Dalbert
6
3
2
Those that know your name: Prestige and Handler rules for towns
Game Design Log #54
May 27
•
Luciano Dalbert
5
2
2
Zoom in that hex!!: Exploration and Looting within a hex
Game Design Log #53
Jan 28
•
Luciano Dalbert
20
4
3
Oracle for solo TTRPGs: three-layer answers
Game Design Log #52
Oct 16, 2025
•
Luciano Dalbert
38
7
10
Lessons from wargames: Warmaster and Mount & Blade
Monthly recommendations #6
Oct 3, 2025
•
Luciano Dalbert
7
Latest
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Discussions
Returning to NPFTH: Backgrounds "Cairn 2e style"
Game Design Log #52
Sep 27, 2025
•
Luciano Dalbert
3
Returning to NPFTH: a ttrpg to face your tragedy, a wargame to take your revenge.
Game Design Log #51
Sep 18, 2025
•
Luciano Dalbert
4
2
1
44:12
"Runner of the Wastelands": Actual Play #3
playthrough #3
Sep 12, 2025
•
Luciano Dalbert
2
1:01:50
"Runner of the Wastelands": Actual Play #2
playthrough #2
Sep 3, 2025
•
Luciano Dalbert
4
The vast world of miniatures, kitbashing, and the city of the damned
Monthly recommendations #5
Aug 29, 2025
•
Luciano Dalbert
7
3
53:28
"Runner of the Wastelands": First Actual Play
playthrough #1
Aug 23, 2025
•
Luciano Dalbert
3
2
Drifting into the psychedelic land of fungi: Psychedelic music, fungi science, and pixel art
Monthly recommendations #4
Aug 1, 2025
•
Luciano Dalbert
5
4
Difficult is fun, too difficult can be frustrating: testing my one-page ttrpg
Game Design Log #50
Jul 27, 2025
•
Luciano Dalbert
6
4
2
One-Page RPG Jam: the perfect excuse to write that game
Game Design Log #49
Jul 17, 2025
•
Luciano Dalbert
4
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