Java RMI - Introduction
RMI stands for Remote Method Invocation. It is a mechanism that allows an object residing in one
system (JVM) to access/invoke an object running on another JVM.
RMI is used to build distributed applications; it provides remote communication between Java
programs. It is provided in the package [Link].
Architecture of an RMI Application
In an RMI application, we write two programs, a server program (resides on the server) and a client
program (resides on the client).
Inside the server program, a remote object is created and reference of that object is made
available for the client (using the registry).
The client program requests the remote objects on the server and tries to invoke its
methods.
The following diagram shows the architecture of an RMI application.
Let us now discuss the components of this architecture.
Transport Layer − This layer connects the client and the server. It manages the existing
connection and also sets up new connections.
Stub − A stub is a representation (proxy) of the remote object at client. It resides in the client
system; it acts as a gateway for the client program.
Skeleton − This is the object which resides on the server side. stub communicates with this
skeleton to pass request to the remote object.
RRL(Remote Reference Layer) − It is the layer which manages the references made by the
client to the remote object.
Working of an RMI Application
The following points summarize how an RMI application works −
When the client makes a call to the remote object, it is received by the stub which eventually
passes this request to the RRL.
When the client-side RRL receives the request, it invokes a method called invoke() of the
object remoteRef. It passes the request to the RRL on the server side.
The RRL on the server side passes the request to the Skeleton (proxy on the server) which
finally invokes the required object on the server.
The result is passed all the way back to the client.
Marshalling and Unmarshalling
Whenever a client invokes a method that accepts parameters on a remote object, the parameters are
bundled into a message before being sent over the network. These parameters may be of primitive
type or objects. In case of primitive type, the parameters are put together and a header is attached
to it. In case the parameters are objects, then they are serialized. This process is known
as marshalling.
At the server side, the packed parameters are unbundled and then the required method is invoked.
This process is known as unmarshalling.
RMI Registry
RMI registry is a namespace on which all server objects are placed. Each time the server creates an
object, it registers this object with the RMIregistry (using bind() or reBind() methods). These are
registered using a unique name known as bind name.
To invoke a remote object, the client needs a reference of that object. At that time, the client fetches
the object from the registry using its bind name (using lookup() method).
The following illustration explains the entire process −
Goals of RMI
Following are the goals of RMI −
To minimize the complexity of the application.
To preserve type safety.
Distributed garbage collection.
Minimize the difference between working with local and remote objects.
Java RMI Application
To write an RMI Java application, you would have to follow the steps given below −
Define the remote interface
Develop the implementation class (remote object)
Develop the server program
Develop the client program
Compile the application
Execute the application
Defining the Remote Interface
A remote interface provides the description of all the methods of a particular remote object. The
client communicates with this remote interface.
To create a remote interface −
Create an interface that extends the predefined interface Remote which belongs to the
package.
Declare all the business methods that can be invoked by the client in this interface.
Since there is a chance of network issues during remote calls, an exception
named RemoteException may occur; throw it.
Following is an example of a remote interface. Here we have defined an interface with the
name Hello and it has a method called printMsg().
import [Link];
import [Link];
// Creating Remote interface for our application
public interface Hello extends Remote {
void printMsg() throws RemoteException;
Developing the Implementation Class (Remote Object)
We need to implement the remote interface created in the earlier step. (We can write an
implementation class separately or we can directly make the server program implement this
interface.)
To develop an implementation class −
Implement the interface created in the previous step.
Provide implementation to all the abstract methods of the remote interface.
Following is an implementation class. Here, we have created a class named ImplExample and
implemented the interface Hello created in the previous step and provided body for this method
which prints a message.
// Implementing the remote interface
public class ImplExample implements Hello {
// Implementing the interface method
public void printMsg() {
[Link]("This is an example RMI program");
}
Developing the Server Program
An RMI server program should implement the remote interface or extend the implementation class.
Here, we should create a remote object and bind it to the RMIregistry.
To develop a server program −
Create a client class from where you want invoke the remote object.
Create a remote object by instantiating the implementation class as shown below.
Export the remote object using the method exportObject() of the class
named UnicastRemoteObject which belongs to the package [Link].
Get the RMI registry using the getRegistry() method of the LocateRegistry class which
belongs to the package [Link].
Bind the remote object created to the registry using the bind() method of the class
named Registry. To this method, pass a string representing the bind name and the object
exported, as parameters.
Following is an example of an RMI server program.
import [Link];
import [Link];
import [Link];
import [Link];
public class Server extends ImplExample {
public Server() {}
public static void main(String args[]) {
try {
// Instantiating the implementation class
ImplExample obj = new ImplExample();
// Exporting the object of implementation class
// (here we are exporting the remote object to the stub)
Hello stub = (Hello) [Link](obj, 0);
// Binding the remote object (stub) in the registry
Registry registry = [Link]();
[Link]("Hello", stub);
[Link]("Server ready");
} catch (Exception e) {
[Link]("Server exception: " + [Link]());
[Link]();
Developing the Client Program
Write a client program in it, fetch the remote object and invoke the required method using this
object.
To develop a client program −
Create a client class from where your intended to invoke the remote object.
Get the RMI registry using the getRegistry() method of the LocateRegistry class which
belongs to the package [Link].
Fetch the object from the registry using the method lookup() of the class Registry which
belongs to the package [Link].
To this method, you need to pass a string value representing the bind name as a parameter. This will
return you the remote object.
The lookup() returns an object of type remote, down cast it to the type Hello.
Finally invoke the required method using the obtained remote object.
Following is an example of an RMI client program.
import [Link];
import [Link];
public class Client {
private Client() {}
public static void main(String[] args) {
try {
// Getting the registry
Registry registry = [Link](null);
// Looking up the registry for the remote object
Hello stub = (Hello) [Link]("Hello");
// Calling the remote method using the obtained object
[Link]();
// [Link]("Remote method invoked");
} catch (Exception e) {
[Link]("Client exception: " + [Link]());
[Link]();
Compiling the Application
To compile the application −
Compile the Remote interface.
Compile the implementation class.
Compile the server program.
Compile the client program.
Or,
Open the folder where you have stored all the programs and compile all the Java files as shown
below.
Javac *.java
Executing the Application
Step 1 − Start the rmi registry using the following command.
start rmiregistry
This will start an rmi registry on a separate window as shown below.
Step 2 − Run the server class file as shown below.
Java Server
Step 3 − Run the client class file as shown below.
java Client
Verification − As soon you start the client, you would see the following output in the server.